![]() When they come across the first three friendly ghoul settlers, if the player selects "Hey, always “cool to be Ghoul”, you know what we mean?", they are rewarded with two Nuka-Cola Quantum. ![]() ![]() The player is likely to encounter radscorpions, radroaches (sometimes irradiated radroaches), and raiders on this variant, with the occasional raider leader. In the room immediately behind them is another settler, who will again engage in dialogue the option chosen will alter what the party is given.Īlthough the quest is complete at this stage, the party can head up to the third floor, where there is another group of mole rats and a group of raiders that can be fought. We're as cool as the breeze." will earn the group two Nuka-Cola Quantums. Upon entering the second room there are a couple of settlers speaking to them and responding with "We ain't squares, daddy-o. Defeat them and head into the next room, where yet another group of mole rats will be encountered the same applies once passing through the elevator into the first room on the second floor. Raiders are trying to ransom synths back to the Institute.Upon entering the first room, the vault dwellers may be attacked by a group of mole rats, sometimes with a broodmother. Check in with them and make sure they're all right. Railroad agents managed to evade capture and headed for one of their safehouses. The need to be found before something happens! Synths and their Railroad supporters were captured by Raiders. Find and rescue them before it's too late. This page serves as an overview for these quests.Ī group known as " The Railroad" was trying to sneak refugees through the area, when they were captured by Raiders. The following is based on information from Fallout Shelter or Fallout Shelter Online.Īlmost Human is a multi-stage questline in Fallout Shelter, consisting of 4 sequential quests.
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